Thursday 26 July 2012

BACKGROUND STORY

For anyone who has been following me on twitter, you probably heard that the adventure point and click game I've been working on, Detective Grimoire, has launched a Kickstarter. 
We've just reached 1000 wonderful backers and in celebration I thought I would post a mini making-of focusing on the first background painting I produced for the game.
For anyone interested, we've also released a demo for the game - Play it here

PRIMARY ROUGH DESIGN
In the beginning, Adam Vian had already roughed out the environments before I even started working on them. He knew what he wanted in there (aided by casual google imagery research) and a vague idea of a layout.

 DEVELOPMENT
Mainly concentrating on composition early on and in this case: making sure that entrance to Boggy's Bog looked inviting, but still capturing a foreboding atmosphere. I wanted to make sure that each background looked dynamic and interesting as possible.
FINAL IMAGE
You can find a lot more of this earlier work in the 'Art of Detective Grimoire' booklets: one of the many rewards you can find on the Kickstarter.