I recently was lucky enough to have some previous designs transformed into these wonderful low poly models.
Modeled by the amazingly talented, Will Hurst, a 3D artist with a good eye for detail, Gandalf-like knowledge of Maya and has recently been snapped up by the major video game developer:
I'm more than impressed by the final result and how close he got them to the original illustrations.
The original turnarounds, that we're completed in 2010, we're actually originally proposed as a low poly model project. It was extremely satisfying to finally see them being built and completed, it's given me a great insight into Maya and modeling.
I've just started to learn Maya and have been modeling my own pieces here and there, hopefully I'll be able to share some progress in the very near future.