![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic6GozRItV3YG-Xhs-nYA9JRMleIfFk7Wrqo8M3PaSG5Y4nkFdh9bxuFYWOQMkh52Po5gyS4JbGs9HPPGsGarwocyYg_BxgETDKXF-JKUAFAD7qIe8owUlAAjUD9T5wUpbpcFy52eMwaZ0/s1600/Design_4.png)
Went to the Global Game Jam this year, which basically is a worldwide 48 hour game making marathon! Needless to say I didn't sleep much, but it was nice to get completely consumed in a project over 2 days and the hard work was pretty fulfilling.
Most of the work I did was things such as colour planning, backgrounds and the deity pretty much, I even got to sneak in some animation! Adam handled all the lifeforms and objects on the main planet (which came out beautifully):
Tom only slept 4 hours to get all the programming done!? It all payed off though
Even though Game Jam has finished, we still need to fine tune the game a little bit more. Well done to all the people who made games this year
(thats me... in the middle..)